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Robert Grasso
Game Design
Seasoned Game Designer with 6+ years in the gaming industry, including collaboration with NASA and 3 shipped titles. Expertise in Unreal Engine and Blueprint scripting, with a focus on prototyping, tools creation, and design. Excels in cohesive team environments, with familiarity in various aspects of game design, including level design, technical design, and mission design.
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Open to relocating and remote work.
![PXL_20220303_182603599.jpg](https://static.wixstatic.com/media/9cedba_a449102b0a8442b3bd29a8f12c675b06~mv2.jpg/v1/fill/w_600,h_450,al_c,q_80,usm_0.66_1.00_0.01,enc_avif,quality_auto/PXL_20220303_182603599.jpg)
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