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Seasoned Game Designer with 6+ years in the gaming industry, including collaboration with NASA and 3 shipped AA and Indie titles, hoping to break into AAA some day. Expertise in Unreal Engine and Blueprint scripting (10+years), with a focus on prototyping, tools creation, and others subsets of game design. Interested and familiar with AI, behavior trees, GAS, and multiplayer. Excels in cohesive team environments involving multi-disciplinary teams.​
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Open to relocating and remote work.

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